August 22, 2016

Announcing XOXO Tabletop

XOXO is totally sold out, refunds are closed, and the festival starts in a little two and a half weeks. If you’re coming, see who else is coming in the Attendee Directory!

Last week, we announced the lineups for our Film & Animation, Story, and Arcade evening events.

Today, we’re thrilled to announce the lineup for XOXO Tabletop , held at Yale Union on Saturday, September 10, from 7pm-1am. Join us for a night of some of the best and most interesting independent board, card, and role-playing games, with their designers showing them off.

Reminder: These evening events are open to every passholder.

(Thanks to Jonathan Liu, Laura E. Hall, and Matthew Baldwin for their suggestions.)

JackBox Party Pack

JackBox Party Pack

You may remember Arnie Niekamp and Evan Jacover from Hello from the Magic Tavern, their podcast featured at last year’s XOXO, but did you know they make enormously popular party games too? All night, they’ll be hosting rounds of their new drawing game, Drawful 2, games from the upcoming Jackbox Party Pack 3 including Quiplash 2 and, if you’re good, several more top secret unannounced games they can’t talk about just yet.

Spaceteam

Spaceteam

Spaceteam is arguably the best cooperative mobile game ever made, forcing friends to frantically scream at each other to avoid their spaceship from blowing up. Last year, it was adapted into a chaotic, cooperative card game by an all-star team, and previewed in prototype form at last year’s XOXO. Henry Smith, creator of the videogame that inspired it, joins us from Montréal.

The Romance Trilogy

The Romance Trilogy

The Romance Trilogy is a compendium of romance-themed role-playing games — Breaking the Ice, Shooting the Moon and Under my Skin — three quick games about the human heart, now collected in a single volume by designer and conservationist, Emily Care Boss, who joins us from Western Massachusetts to share them with us.

Beasts of Balance

Beasts of Balance

Beasts of Balance is an innovative blend of physical and digital, where players take on the role of gods and goddesses, adding magical animals to a balancing tower, then help them evolve in the connected companion app. London-based designer Alex Fleetwood shows off the upcoming game.

Fall of Magic

Fall of Magic

Fall of Magic is a collaborative storytelling game played on a five-foot-long canvas scroll that unrolls as players travel, revealing perilous roads, strange hosts, and fantastic locales, gorgeously illustrated by award-winning artists Doug Keith and Taylor Dow. Musician and game designer Ross Cowman joins us from Olympia to share his work.

The Order of the Oven Mitt

The Order of the Oven Mitt

Jenn Sandercock makes edible games — freshly-baked tabletop games where eating is a core game mechanic. In The Order of the Oven Mitt, players must pass a grueling initiation trial by following the Sacred Rituals to eat the Sacred Squares — and become a Knight of the Oven Mitt!

Two Rooms and a Boom

Two Rooms and a Boom

For the last two years, we’ve invited game designers Alan Gerding and Sean McCoy to run Two Rooms and a Boom at XOXO, and it’s always a massive hit. A fast-paced party game of social deduction, it’s like Werewolf with a ticking time bomb. Groups of up to 30 people split into two teams, get assigned roles, and try to find the bomber and save the President in three tense, timed rounds.

Burgle Bros / Fugitive

Burgle Bros / Fugitive

In Burgle Bros, players assemble a crew and make a plan to pull off the ultimate tabletop heist. Its companion, Fugitive, is the getaway chase: a tense two-player deduction card game full of close calls and great escapes, all packed into 10 minutes. Each game raised more than $200k on Kickstarter, with designer Tim Fowers joining us from Ogden, Utah to show them off.

Detective Bullshit

Detective Bullshit

Detective Bullshit is a competitive storytelling game centered around a fictional criminal case, where players spin tales of outrageous crimes from a deck of ridiculous characters and dubious evidence. Creators Rae Votta and Corey Lubowich call it “a game you win by making shit up,” so get ready to bullshit your way to the top.

Larklamp

Larklamp

Larklamp is a magic lantern game system for playing ethereal tabletop games made of light. Game boards are cast as shadow patterns from shapes cut into the lantern’s four removable side-panels, changeable like cartridges in a videogame console. Designer P.D. Warne joins us from Montreal to show it off.

Tiffin

Tiffin

Every day in Mumbai, hot lunches are hand-delivered by bicycle and train across the city, packed in tins called tiffins. In Tiffin, players navigate the city, working routes to earn rupees before a competitor gets there first. Designers Rael Dornfest and Jonathan Hager show their newly-published board game at XOXO.

Tarotno

Tarotno

Tarotno is a divination card game for up to four players by the Outpost’s own Mo Cohen, Hagen Deloss, and Laura E. Hall. By manipulating the four essential elements (Meat, Bone, Void, Fluid), players may divine a glimpse of their own fates.

Werewolf

I’m a villager. I’ve always been a villager. The fact that you’d suggest otherwise is exactly the kind of thing a werewolf would say.